As ns look earlier on Tactics Ogre: Let united state Cling Together, it’ll be with this heat firmly emblazoned depend my mind. This is a story of class and also ethnic conflict, that land and also blood. In ~ a time when the JRPG was no yet 10 years old, a 12-person team at Quest created a game an ext grounded in the realities of modern geopolitics than any type of that had actually come before, and created a blueprint for a genre that continues to persist a quarter century later.
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Tactics Ogre invites comparison to Final Fantasy Tactics and, in countless ways, that comparison is salient. Tactics Ogre to adjust the groundwork because that a job mechanism that would be perfected in that successor, however both gamings have an equal knack because that tense, moment-to-moment interactions. FFT is much more focused top top experimentation, and TO places linearity in ~ the forefront of that battles and main story design. Because that those who vibe through their distinctive qualities, both of this games can be multi-hundred hour affairs.
I wouldn’t introduce Tactics Ogre over Final Fantasy Tactics on many occasions, yet that doesn’t median the former is there is no merit or advantages over the latter. Characters such together Ravness, Leonar, and Lanselot Tartaros space fascinating pivots in their own right. On a technical level, the PSP remake is much faster and also smoother than the FFT: battle of the Lions remake. Archers room actually viable (terribly so) in TO. And also best of all we have actually The Chariot, which enables immediate rewinds of as much as 50 move back. If you can acquire down through a grid, Tactics Ogre is a fascinating and also enjoyable slice of RPG history.
I’ve been a large fan the Final Fantasy Tactics because that over 20 years; I reap a great many strategy games and tactical RPGs; and also I’ve enjoyed all of the Ogre Saga games that I’ve played. That provides it every the an ext surprising that this year was my very first sincere effort to play and also finish Tactics Ogre: Let united state Cling Together, and also it absolutely took me long enough.
LUCT is not the an initial Japanese strategy RPG, and also certainly isn’t the an initial RPG through a story complete of political machinations and character melodrama. However Yasumi Matsuno’s standard was a cult fight in 1995, and its influence have the right to be traced through decades of other gamings inspired by Tactics Ogre‘s mechanics and also writing. I typically make Disgaea to compare in discussions of video games through post-game contents that walk far, far beyond the game’s story, however all this years ns should’ve been saying Tactics Ogre instead.
But this fan-favorite standard is not without that frustrations. Ns was a little annoyed through every new class dragging personality levels back down come 1, and annoyed further that so numerous maps amount come “death staircases” v battles the attrition against powerful monster devices that offered just as lot EXP and JP together a random battle against 6 or 7 humanoid scrubs. Tactics Ogre‘s story, when exciting and also interesting minute to moment, hides so much lore and useful background info in optional codeces that at points ns felt like I was researching for one exam. Castle hadn’t perfected RPG storytelling pace in 1995, though ns was playing the game’s 2010 PSP remake.
Look, I had a many fun playing strategies Ogre, yet I just played with one story path and didn’t indulge in much post-game content. Unfortunately, with its 100-floor dungeon, multitude of optional quests, and capability to jump in between story timelines, Tactics Ogre: LUCT celebrates its post-game. Players room encouraged—and nearly expected—to check out every story path, unlock esoteric character classes, and also break the 100-hour mark on this game, however for time and also attention expectations reasons ns did not. However I to be glad I ultimately played Tactics Ogre, because as a strategy RPG it’s rock-solid and as an RPG education and learning it’s a worthy investment. And holy smokes I will certainly not underestimate video clip game archers ever before again.
Thinking about Tactics Ogre and also our conversations, I question whether or not Tactics Ogre is successful as an anti-war game.
I can’t aid but first be recalled come Spec-Ops: The Line, one FPS the tells that is audience the an anti-war game however ends increase still make war type of exhilarating. Yasumi Matsuno’s message below is the game’s core, that battle is complete of senseless and also usually inevitable violence. The gyeongju tensions in Valeria resemble the real civilization ethnic conflicts of the Yugoslov Wars, and it’s almost impossible to get involved in the video game without being at the facility of a string of war crimes.
I’m also recalled to one more Atlus series, Shin Megami Tensei, which additionally breaks under narrative morality into Law, Chaos, and Neutral paths. Like in SMT, legislation does no equal “good” or “justice,” yet something akin to a machiavellian worldview, or, further, fascism. Chaos is geared towards chaotic-good, for players who desire to follow their values however end up same complicit in a project of death, vice versa, Neutral perhaps is what in between. This conflict and also the abuses of power it reveals room strikingly prescient in 2020, as callous ambition and the i can not qualify to listen are at the forefront of our very own leadership.
Forgoing participating in a civilian slaughter (Law Route), i chose and stuck v the Chaos route (Neutral stunk of “both sides-ism”) this playthrough, recognize myself in dozens of useless and also deadly skirmishes. There is in reality one encounter you deserve to avoid by getting here with no tools equipped, however otherwise, every single opposing leader go not think that you would spare them (which you prove through slaughtering your army, again and again). Inhumanity is inevitable, the wheel of history turns, you and your friends room forgotten cogs. Matsuno is many bleak here, but it works.
It’s a thick game, one of the thickest. It pressures its players to struggle, to make them feel stuck. It’s plodding, and also players can’t yes, really go any faster 보다 the video game wants castle to. Yeah, I’d call Tactics Ogre a resources ‘G’ an excellent Game.
I diverge a little from my colleagues on this game. Don’t obtain me wrong, Tactics Ogre: Let us Cling Together is one amazing video game in plenty of ways, specifically because the was initially released in 1995, however I would uncover it difficult to recommend to anyone that isn’t starved for SRPGs or just has an attention in the history of the genre.
To be sure, that is difficult to overstate the prestige of LUCT upon its release. The video game has multiple paths that space all compelling in their own regard, and most importantly, it gives you real consequences for the choices you make. The story faces heavy themes in a relatively even handed way, and also while it is an overwhelming to do a important anti-war narrative, as Nilson notes above, LUCT certainly shows the consequences effectively.
Nonetheless, there room many tiny to big issues that prevent me from really recommending this game. The key problem with the gameplay is that the balance is turn off in almost all ways. First, the an abilities system is so rudimentary the is no engaging. Ns didn’t enjoy having actually to grind out battles to acquire my brand-new jobs up to snuff. The late game has much too much content which must be spread out throughout the game. Perhaps most damning, the main quest is usually fairly easy due to the fact that you have the right to just make a beeline come the party leader. The is, except for the ridiculous “Save the NPC” battles the are far too happy based, hampered additional by a suicidal AI.
I think my real difficulty with LUCT, ~ above reflection, is that it just all feels too cold. We room told far too often around the after-effects of war, yet we never ever see them. We never ever see the slaughter the innocent stays as a an outcome of ours actions. Characters pop in and out, without clean motivations. They are gotten rid of from us because we never see outside of your dour circumstances. The localization is awesome, however it takes chin so seriously the does naught to help this problem. If you desire me to check out the aftermath of war, I must at least care about someone, and also for me, Tactics Ogre: Let us Cling Together fails on this front. Ultimately, the is a lesser video game than others that have tackled similar themes and also mechanics.
After avidly following doyourpartparks.org for years, Zach joined as a evaluate Editor in 2018, and also somehow finds himself helping regulate the functions department now. As soon as he"s no educating the youth the America, the can regularly be heard loudly clamoring for Lunar 3 and also Suikoden VI.
Zach Wilkerson"s full Bio
doyourpartparks.org is a gaming website concentrated on roleplaying games and also related genres such as graphic adventures, intuitive novels, and also roguelikes. Us cover franchises, creators, fandom, and everything inbetween.
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